Hivetide
An incremental tower defense against a colony of alien ants.
About
Hivetide is an incremental tower defense. You place towers with firing arcs and line of sight, and the horde flows like liquid toward your base, squeezing through the map's choke points.
Every fight earns biomass, win or lose. Biomass goes into an upgrade tree, and you try again, stronger. Fights last 3 to 11 minutes, across 40 stages in 4 worlds, each with new bugs and a new tower.
Everything is drawn in code. No AI-generated art.
Features
- 40 stages across 4 worlds
- A horde that flows through the map's choke points
- Upgrade tree between fights
- Abilities: missile, air strike, orbital laser, nuke
- Endless mode after each world's boss
Screens



